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1. Tech3 Modular Ships, Caldari ***LEAKED PIC!!!*** - in Ships and Modules [original thread]
Originally by: Rexthor Hammerfists Cause grown men playing lego impresses chicks. Clearly you have never dated an engineer. I no longer have lego but my chick and I both like making toys. As for the OP, interesting ship designs. More...
- by Anig Browl - at 2008.11.14 22:45:00
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2. After the missile revamp - time to revamp turrets and drones aswell - in Ships and Modules [original thread]
Originally by: Cpt Branko Web nerf = turret tracking effectively decreased by 400%. (...) You were trying to say what exactly? A 100% decrease in any positive quantity reduces it to zero. '400% slower' is an inherently meaningless des...
- by Anig Browl - at 2008.11.13 02:20:00
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3. About time for faction Destroyers and Battle cruisers - in Ships and Modules [original thread]
Faction destroyers would be win.
- by Anig Browl - at 2008.10.30 18:32:00
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4. Tech 3 Ships - in Ships and Modules [original thread]
Originally by: Jordalx Cap ships are already powerful There seems to be a great void between Battleships, and capitals. Why not make a SubCapital class of ships? You have a point there...a lot of things in Eve seem to be separated by ...
- by Anig Browl - at 2008.10.30 18:20:00
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5. Tech 3 Ships - in Ships and Modules [original thread]
Originally by: Seragon I would like ships that were much more specialized, like a salvage ship, a ship with a mobile cyno jammer, mining ship for moon mining, etc. Or ships designed with bonuses against other ships, like +10% damage / leve...
- by Anig Browl - at 2008.10.30 18:13:00
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6. Structure repair: rather broken - in Ships and Modules [original thread]
Originally by: Guygeboe Originally by: Samaritan Azuma objectively armor is just a coating where structure is actually what makes the body of the ship, repairs should take longer no matter how you slice it you can fill in holes ...
- by Anig Browl - at 2008.10.30 16:50:00
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7. Structure repair: rather broken - in Ships and Modules [original thread]
Edited by: Anig Browl on 30/10/2008 07:52:03 Originally by: Joss Sparq Originally by: Kurull Skullsplitter Cost me 4.4 mill ISK to repair about 45% of the armor on my Vargur yesterday because I was too lazy to buy an armor repa...
- by Anig Browl - at 2008.10.30 07:52:00
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8. Structure repair: rather broken - in Ships and Modules [original thread]
Originally by: Spectre3353 Edited by: Spectre3353 on 29/10/2008 20:03:13 I wish I could even do what you're saying here. Every time I dock with a ship in structure these days it gives me some message about how I cannot undock and pilot...
- by Anig Browl - at 2008.10.29 20:09:00
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9. Structure repair: rather broken - in Ships and Modules [original thread]
Indeed, but you're looking at such long repair times that it becomes tedious in some cases.
- by Anig Browl - at 2008.10.29 20:04:00
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10. Structure repair: rather broken - in Ships and Modules [original thread]
OK, for me it is fun to fight into structure. I feel a great sense of achievement if I defeat or escape my enemy with only some structure left - the risk of destruction is part of the thrill, and an evenly-matched fight is always more satisfying t...
- by Anig Browl - at 2008.10.29 19:32:00
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11. Industrial Ship Rebalance - in Ships and Modules [original thread]
Me three.
- by Anig Browl - at 2008.10.28 18:45:00
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12. Freighter Questions - in Ships and Modules [original thread]
It's really sad that the freighter is nothing more than a giant shuttle. How much more boring can you get? I've thought hard about training for it, but don't really see the point unless you are already into alliance play. Otherwise your return on ...
- by Anig Browl - at 2008.09.17 08:26:00
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